﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
	<Asset Type="ShevaEngine.Core.Modules.Materials.Material">
		<Name>Material Base Vertex Color.</Name>
		<GraphicsProfile>
			<EffectName>BaseVertexColorEffect</EffectName>
			<SpecularPower>1</SpecularPower>
			<LightingEnabled>false</LightingEnabled>
			<CastShadows>false</CastShadows>
			<ReceiveShadows>false</ReceiveShadows>
			<BlendStateType>Opaque</BlendStateType>
			<AlphaBlendFunction>Add</AlphaBlendFunction>
			<AlphaSourceBlend>One</AlphaSourceBlend>
			<AlphaDestinationBlend>One</AlphaDestinationBlend>
			<DepthStencilStateType>Default</DepthStencilStateType>
			<DepthBufferEnable>true</DepthBufferEnable>
			<DepthBufferFunction>LessEqual</DepthBufferFunction>
			<DepthBufferWriteEnable>true</DepthBufferWriteEnable>
			<DefaultParameters>
				<Item Type="ShevaEngine.Core.Modules.Materials.GraphicsMaterialParameterColor">
					<Name>Color</Name>
					<Color>00FF0000</Color>
				</Item>
			</DefaultParameters>
		</GraphicsProfile>
	</Asset>
</XnaContent>
